Post by Teresa Rowley on Oct 14, 2016 23:34:49 GMT
We are here to offer you a fast, reliable service, but in order to do that, we need to present our Terms and Conditions. Bear in mind that those are in place only to safeguard our pilots during a mission.
:: TERMS AND CONDITIONS ::
ALL transport contracts will be charged a travel fee by following a specific formula:
We charge for a whole day in hyperspace travel; we charge by the measurement of 100,000 credits per hyper-day travel plus a day for in system travel time per item in separate locations along with the base charges listed below..
There will be a minimum charge of five days of travel time no matter the length of the job. This applies to ALL contracts no matter what they are to include (ships, vehicles, rm, droids or NPC's)
Example: a job hauling a freighter moved from Emmo to Kokash a 3 day trip will cost approx 1.1 mil credits or from Hutt space to Allied Tion a 5 day trip will cost 1.1 mil credit.
All prices are fixed per distance traveled and revolve around Piloting skill 3 and hyper speed of the slowest vessel. If you wish to calculate your costs, feel free to use the NavComp.
You are required to arrange for all needed access through shields and entities. Any delays will be charged at 5% of the total price for every 24 hours of waiting, starting at the first tick of the first hour.
Transportation requests will be handled on a first come - first serve basis. Teresa Rowley will not be able to guarantee that any job will be started within 24 hours of it being finalized. ALL jobs fall into the queue of all jobs currently on the job list. ALL jobs will be assigned to the closest pilot that has access to the needed vessel to complete the job in a timely manner.
Frigates/Corvettes/Capital ship moves will require a docking/hanger bay for a small ship to be stored for the pilot.
Teresa Rowley will be required to be listed as Commander of the ship(s) being moved as Rogue Tigers is currently a NFG. If Teresa Rowley is EVER removed from Commander status of any ship being moved during a contract, then the pilot will abandon the ship(s) where they are and all credits paid for the contract will be forfeited.
ALL ships will be scanned for any untold passengers or vehicles that may have any passengers on them at the time of the pilots arrival. If for ANY reason (example: unauthorized passengers, non access) there is need for the pilot to not initiate the contract, any and all credits paid will be forfeited. This is only done for protection.
Transportation requests ::
Transportation requests are processed through Express Enterprices. If you wish to hire Express Enterprices, Contact Teresa Rowley or Joe Raptor via DM, or fill out the below blank job request form: with following info.
1. type of entity that needs transporting
2. quantity of entity that needs transporting
3. total weight / volume (if the entity in question is item or raw material)
:: Rushed transportation requests ::
If you're in great rush there is an option to pay 50% higher price, but in that scenario your mission gets included in the Rushed queue. All missions in the Rushed queue get finished first, before starting on regular missions.
ALL payments need to be sent to Express Enterprices with an included message as to what job it is for. All contracts to be PAID IN FULL unless prior arrangements are made.
:: Pricing ::
:: Ships ::
Fighter/Gunboat: 250,000 cr per unit
Freighters: 400,000 cr per unit
Frigates/Corvettes: 550,000 credit per unit
Capital: 600,000 cr per unit
EPODS/SATS: 150,000 cr per unit
:: Vehicles ::
Speeders: 100,000 cr per unit
Watercraft: 175,000 cr per unit
Ground / Barges: 200,000 cr per unit
:: Droids/NPC ::
Individual: 25,000 cr per unit
Squad: 250,000 cr per Squad
Droids will be crated in order to be moved
:: ITEMS ::
Crated Items: 250,000 cr per unit location
Uncrateding & Crateing of Items: 25,000 cr per
:: Raw Materials ::
200,000 cr per hyper-day per fully loaded Brayl Freighter
*ALL RM loads are figured on a FULL Brayl Freighter
:: Transportation of items ::
For item transportation our pilots will be using a ship appropriate for the job. All items will be stowed aboard our ship and pilot will deliver it to designated destination.
You are required to assign Express Enterprices as Quartermaster of the items.
:: Transportation of NPCs & Droids::
For NPC transportation, All NPCs will be stowed aboard our ship and pilot will deliver them to designated destination.
You are required to assign Express Enterprices as Manager of the NPCs or Droids.
All droids must be crated for transport.
**Sorry At this time we do not transport NPCs or Passengers due to risks to our pilots.**
:: Transportation of ships ::
For ship transportation Express Enterprices will be using a Corona to pick up smaller ships or if its a larger ship we use a smaller ship to dock with it to move it.
You are required to assign Express Enterprices as Commander of the ship(s).
If at any time EE is removed as the commander The pilot will leave the ship and NO refund will be given.
::Restrictions ::
At this time we do not move ships that can not moved with one of our ships or have a ship docked on it. This is for the safety of our pilots.
All ships will be scanned before transport, if a undisclosed passenger is found aboard we will not transport the ship unless it can be squadded.
If at anytime our pilots are put in danger by the customer, the pilot will leave ship and no refund will be given.
All passengers or NPCs on our ships will be arrested and held til delivery. For our pilots safety.
*************************
:: TERMS AND CONDITIONS ::
ALL transport contracts will be charged a travel fee by following a specific formula:
We charge for a whole day in hyperspace travel; we charge by the measurement of 100,000 credits per hyper-day travel plus a day for in system travel time per item in separate locations along with the base charges listed below..
There will be a minimum charge of five days of travel time no matter the length of the job. This applies to ALL contracts no matter what they are to include (ships, vehicles, rm, droids or NPC's)
Example: a job hauling a freighter moved from Emmo to Kokash a 3 day trip will cost approx 1.1 mil credits or from Hutt space to Allied Tion a 5 day trip will cost 1.1 mil credit.
All prices are fixed per distance traveled and revolve around Piloting skill 3 and hyper speed of the slowest vessel. If you wish to calculate your costs, feel free to use the NavComp.
You are required to arrange for all needed access through shields and entities. Any delays will be charged at 5% of the total price for every 24 hours of waiting, starting at the first tick of the first hour.
Transportation requests will be handled on a first come - first serve basis. Teresa Rowley will not be able to guarantee that any job will be started within 24 hours of it being finalized. ALL jobs fall into the queue of all jobs currently on the job list. ALL jobs will be assigned to the closest pilot that has access to the needed vessel to complete the job in a timely manner.
Frigates/Corvettes/Capital ship moves will require a docking/hanger bay for a small ship to be stored for the pilot.
Teresa Rowley will be required to be listed as Commander of the ship(s) being moved as Rogue Tigers is currently a NFG. If Teresa Rowley is EVER removed from Commander status of any ship being moved during a contract, then the pilot will abandon the ship(s) where they are and all credits paid for the contract will be forfeited.
ALL ships will be scanned for any untold passengers or vehicles that may have any passengers on them at the time of the pilots arrival. If for ANY reason (example: unauthorized passengers, non access) there is need for the pilot to not initiate the contract, any and all credits paid will be forfeited. This is only done for protection.
Transportation requests ::
Transportation requests are processed through Express Enterprices. If you wish to hire Express Enterprices, Contact Teresa Rowley or Joe Raptor via DM, or fill out the below blank job request form: with following info.
1. type of entity that needs transporting
2. quantity of entity that needs transporting
3. total weight / volume (if the entity in question is item or raw material)
:: Rushed transportation requests ::
If you're in great rush there is an option to pay 50% higher price, but in that scenario your mission gets included in the Rushed queue. All missions in the Rushed queue get finished first, before starting on regular missions.
ALL payments need to be sent to Express Enterprices with an included message as to what job it is for. All contracts to be PAID IN FULL unless prior arrangements are made.
:: Pricing ::
:: Ships ::
Fighter/Gunboat: 250,000 cr per unit
Freighters: 400,000 cr per unit
Frigates/Corvettes: 550,000 credit per unit
Capital: 600,000 cr per unit
EPODS/SATS: 150,000 cr per unit
:: Vehicles ::
Speeders: 100,000 cr per unit
Watercraft: 175,000 cr per unit
Ground / Barges: 200,000 cr per unit
:: Droids/NPC ::
Individual: 25,000 cr per unit
Squad: 250,000 cr per Squad
Droids will be crated in order to be moved
:: ITEMS ::
Crated Items: 250,000 cr per unit location
Uncrateding & Crateing of Items: 25,000 cr per
:: Raw Materials ::
200,000 cr per hyper-day per fully loaded Brayl Freighter
*ALL RM loads are figured on a FULL Brayl Freighter
:: Transportation of items ::
For item transportation our pilots will be using a ship appropriate for the job. All items will be stowed aboard our ship and pilot will deliver it to designated destination.
You are required to assign Express Enterprices as Quartermaster of the items.
:: Transportation of NPCs & Droids::
For NPC transportation, All NPCs will be stowed aboard our ship and pilot will deliver them to designated destination.
You are required to assign Express Enterprices as Manager of the NPCs or Droids.
All droids must be crated for transport.
**Sorry At this time we do not transport NPCs or Passengers due to risks to our pilots.**
:: Transportation of ships ::
For ship transportation Express Enterprices will be using a Corona to pick up smaller ships or if its a larger ship we use a smaller ship to dock with it to move it.
You are required to assign Express Enterprices as Commander of the ship(s).
If at any time EE is removed as the commander The pilot will leave the ship and NO refund will be given.
::Restrictions ::
At this time we do not move ships that can not moved with one of our ships or have a ship docked on it. This is for the safety of our pilots.
All ships will be scanned before transport, if a undisclosed passenger is found aboard we will not transport the ship unless it can be squadded.
If at anytime our pilots are put in danger by the customer, the pilot will leave ship and no refund will be given.
All passengers or NPCs on our ships will be arrested and held til delivery. For our pilots safety.
*************************